John Evans' Blog

Tag: improfanfic

Blasts from the past

by on Jan.20, 2009, under Uncategorized

My previous entry appears to have become a meeting ground for old-school Impro conspirators.

Awesome. 😀

In fact…

JUST AS PLANNED

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The Tarot Cafe: The Wild Hunt

by on Jan.18, 2009, under Uncategorized

The Tarot Cafe

Yep, that’s me, with a book; The Tarot Cafe Novel vol. 1: The Wild Hunt. This is a novel based on the Tarot Cafe manhwa series (manhwa = Korean comic books). An author named Chandra Rooney (a.k.a. sora_blue) was commissioned to write The Wild Hunt.

If the name “Chandra Rooney” sounds familiar…she was also known as “Lady Chaos”, active years ago around ImproFanfic and creator of Dark Star!

And now she’s got a published novel. 😀

(Incidentally…the URL on the shirt is outdated. 😉 )

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Lessons of Collaboration

by on Oct.23, 2008, under Uncategorized

So I went to the IGDA NYC Chapter’s First Annual(?) Pecha Kucha night. Pecha Kucha is a format for giving quick presentations; each presenter is allowed 20 slides, which stay up for exactly 20 seconds each, for a total of 6 minutes and 40 seconds of presentation. There were 8 presentations tonight.

All the presentations were interesting in one way or another, although some were better than others. Dave Gilbert had a presentation about Reality on the Norm, an interesting game development community.

Reality on the Norm started when a group of people working in Adventure Game Studio created a simple adventure game set in a kind of wacky town…then they encouraged others to contribute more stories in that same continuity. More and more people created games of their own, many of them introducing new characters. Then the issue of quality control came up; there really wasn’t anyone, because everyone was encouraged to participate. Some games were derided as being low quality. However, there wasn’t any moderation practiced other than a general community consensus. Eventually there were more than 100 characters and the barrier to entry for new people was set fairly high. Still, lots of people had fun and learned a lot about game making.

Why do I have this feeling of déja vu

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